He says for activities with real-world goals, virtual items/avatars can be distracting. Should instead be tied to real-life achievements.
Interesting points about gamification from @tonyst…
Interesting points about gamification from @tonystubblebine of @coachdotme on @getting2alpha podcast: getting2alpha.com/podcast/208-to…
Speaking of which, it’s obviously more than a litt…
Speaking of which, it’s obviously more than a little sexist that so many virtual assistants have female voices/names (Alexa, Cortana, Siri)!
Seems like the ideal is a cross between Google Now…
Seems like the ideal is a cross between Google Now and Facebook M, along with 3rd party integrations (like Slack or Amazon Alexa).
Using humans to answer complex queries (like Faceb…
Using humans to answer complex queries (like Facebook’s M) is one way to increase usefulness, but does it scale? blog.arik.io/facebook-m-the…
In order to be useful outside of specific scenario…
In order to be useful outside of specific scenarios, seems like chatbots will need to be wicked smart and offer a UI layer beyond just text.
I’m fascinated to see how much average users actua…
I’m fascinated to see how much average users actually engage with chatbots. The command line nature of them could be slightly intimidating.
And of course, all of this culminated in Microsoft…
And of course, all of this culminated in Microsoft’s bot framework announcement at Build: bloomberg.com/features/2016-… https://t.co/T0HvrGZEDM
Lots of news lately about chatbots: Facebook M, Sl…
Lots of news lately about chatbots: Facebook M, Slack bots, Microsoft’s Tay, Google’s rumored AI messenger, Austin’s @HowdyAI, etc.
And the Oculus Rift review is beautifully shot w/…
And the Oculus Rift review is beautifully shot w/ great lighting: theverge.com/2016/3/28/1128… Good choice to superimpose Adi over game footage.