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Todd Simmons

Todd Simmons

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So, why wasn’t Vigil purchased at auction? They we…

Posted on Published January 27, 2013 by Todd Simmons

So, why wasn’t Vigil purchased at auction? They were too far from releasing a new game and were working on original IP: pcgamer.com/2013/01/25/the…

« Sad to hear about the shutdown of Austin’s Vigil G… Disney just shut down Junction Point, makers of Ep… »

Sad to hear about the shutdown of Austin’s Vigil G…

Posted on Published January 27, 2013 by Todd Simmons

Sad to hear about the shutdown of Austin’s Vigil Games. Here’s one employee’s thoughts, which sound all-too-familiar: polygon.com/2013/1/23/3908…

« The 1986 law used to prosecute Aaron Swartz is rid… So, why wasn’t Vigil purchased at auction? They we… »

The 1986 law used to prosecute Aaron Swartz is rid…

Posted on Published January 23, 2013 by Todd Simmons

The 1986 law used to prosecute Aaron Swartz is ridiculously flawed. It basically makes violating a site’s ToS a felony: theverge.com/2013/1/18/3888…

« Is “dirty data” the biggest problem for Graph Sear… Sad to hear about the shutdown of Austin’s Vigil G… »

Is “dirty data” the biggest problem for Graph Sear…

Posted on Published January 21, 2013 by Todd Simmons

Is “dirty data” the biggest problem for Graph Search? Are too many “likes” stale or not indicative of actual affinity? stevecheney.posterous.com/graph-searchs-…

« This piece by Mike Elgan is a good summary of the… The 1986 law used to prosecute Aaron Swartz is rid… »

This piece by Mike Elgan is a good summary of the…

Posted on Published January 18, 2013 by Todd Simmons

This piece by Mike Elgan is a good summary of the good and bad aspects of Facebook’s new Graph Search: datamation.com/feature/the-tr…

« Apple’s restrictive stance on apps seems like a ma… Is “dirty data” the biggest problem for Graph Sear… »

Apple’s restrictive stance on apps seems like a ma…

Posted on Published January 16, 2013 by Todd Simmons

Apple’s restrictive stance on apps seems like a major barrier to the expressive potential of games as a medium: theverge.com/2013/1/16/3879…

« Apple says iOS games should avoid topics like reli… This piece by Mike Elgan is a good summary of the… »

Apple says iOS games should avoid topics like reli…

Posted on Published January 16, 2013 by Todd Simmons

Apple says iOS games should avoid topics like religion & sex. Instead, these should be addressed in books or songs: venturebeat.com/2013/01/15/app…

« Are game designers limiting themselves by constant… Apple’s restrictive stance on apps seems like a ma… »

Are game designers limiting themselves by constant…

Posted on Published January 13, 2013 by Todd Simmons

Are game designers limiting themselves by constantly aiming for “fun” as the ultimate goal in their projects? youtube.com/watch?v=HgzpgO…

« RT @alexstamos: I was Aaron Swartz’s expert witnes… Apple says iOS games should avoid topics like reli… »

RT @alexstamos: I was Aaron Swartz’s expert witnes…

Posted on Published January 13, 2013 by Todd Simmons

RT @alexstamos: I was Aaron Swartz’s expert witness, and here is the truth about his “crime”. goo.gl/khKRL

« The explosion of indie hardware companies at this… Are game designers limiting themselves by constant… »

The explosion of indie hardware companies at this…

Posted on Published January 11, 2013 by Todd Simmons

The explosion of indie hardware companies at this year’s CES is exciting, esp products like Oculus Rift and Pebble: theverge.com/2013/1/10/3861…

« The downfall of Nokia is a classic story of disrup… RT @alexstamos: I was Aaron Swartz’s expert witnes… »

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