The material design update for @pocketcasts is great! But the animation when tapping a square in “Podcasts” view is too slow and jarring.
RT @mathewi: This hurts more than I can say: I was…
RT @mathewi: This hurts more than I can say: I was just told Gigaom is shutting down — it has run out of money. We tried our best, but it wasn’t enough.
RT @gigastacey: Gigaom is shutting down. The site….
RT @gigastacey: Gigaom is shutting down. The site. And the company. But @om built something amazing and it changed my life. I love him and my colleagues.
Just heard about @gigaom shutting down. Sad news f…
Just heard about @gigaom shutting down. Sad news for tech journalism and the team there. One of my favorite sites: gigaom.com/2015/03/09/abo…
Ignis released the impressive mobile puzzle game M…
Ignis released the impressive mobile puzzle game Mosiac last year, and is readying a new dinosaur breeding title. http://t.co/WWqPBt6RAF
Jennifer (Captivate Conference) will provide a fra…
Jennifer (Captivate Conference) will provide a framework to assess the business case for tackling development goals. http://t.co/LL0aDYbtms
Lauren (Ignis Studios) will discuss how to discove…
Lauren (Ignis Studios) will discuss how to discover yr creative voice through game UX design: ignisstudios.com http://t.co/iZsEbEqnRE
ATX Mobile, Indie, & Web Game Dev Meetup on 3/…
ATX Mobile, Indie, & Web Game Dev Meetup on 3/24 with Lauren Ellis (Ignis Studios) & Jennifer Bullard (Captivate): meetup.com/atx-mobile-gam…
@garrix Good point. At least showing many with ide…
@garrix Good point. At least showing many with identical text makes it clear they were altered. Also, originals here: agoodcartoon.tumblr.com/post/112507474…
The card-based layout was chosen with mobile in mi…
The card-based layout was chosen with mobile in mind, and they optimized the code for fast page loading. Great work! wired.com