Of course, subscriptions aren’t perfect for all games. Just like F2P, it may result in awkward game design decisions to maximize revenue.
But there’s still some ambiguity about which apps will be allowed to use subscriptions: daringfireball.net/2016/06/app_st… Apple should clear that up.
Apple’s new App Store rules will have a huge impact on game devs: developer.apple.com/app-store/subs… Many will switch from F2P to subscription.
Also, I’m glad I’m not the only one who’s still a bit perplexed by the Microsoft LinkedIn acquisition: arstechnica.com/information-te…
Relieved about net neutrality’s win in appeals court: arstechnica.com/tech-policy/20… The FCC’s case seemed strong, but you never know…
We choose apps based on the job-to-be-done. Audio, video & text often fill very different roles in our lives. Hard to mix UIs. @benthompson