Work Experience

Product & Program Manager

Thinktiv

Feb 2016 – Present

Thinktiv is an innovation firm that partners with founders, executives, and investors to transform established companies and invent new businesses. To accomplish this, it leverages a unique mix of customer research, market analysis, strategic insights, product design, software development, and branding/positioning.

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Digital Marketing Consultant

GridSpark

July 2014 – Jan 2016

GridSpark is an LLC used by my wife and me for various contract gigs, including her freelance writing work and my digital marketing projects.

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Digital Producer

EnviroMedia

Sept 2013 – June 2014

EnviroMedia is an ad agency focused on environmental and social causes. While there, I worked on projects for car2go, TxDOT, Austin Energy, and various state agencies.

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Interactive Producer

Enspire

May 2012 – June 2013

Enspire builds custom learning applications, serious games, and simulations for a range of companies, nonprofits, and educational institutions. I was initially hired as AP and promoted to Producer shortly thereafter. While there, I worked on projects for Caterpillar, Symantec, Dell, AHA, EverFi, Kepner-Tregoe, InterAction, etc.

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Associate Producer

Ricochet Labs

November 2011 – April 2012

Ricochet Labs (sold to Playdom) created social, location-based mobile games. While there, I worked on an unannounced mobile/social game for EA.

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Assistant Product Manager

Appconomy

January 2011 – January 2012

Appconomy helps mobile app developers incorporate commerce and marketing features into their apps using its platform and services. While there, I worked on an unannounced mobile app and a community website.

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B2B Marketing Consultant

Bazaarvoice

March 2011 – May 2011

Bazaarvoice builds software that helps companies integrate social interaction into their website. This assignment fulfilled a requirement of my MBA program.

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Product & Marketing Intern

Ricochet Labs

May 2010 – Aug 2010

Ricochet Labs created social, location-based mobile games. My internship here fulfilled a requirement of my MBA program. While there, I worked on QRANK, a trivia game for iPhone.

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Sound Designer

Retro Studios / Ion Storm / Human Code

Jan 2000 – July 2009

Earlier in my career, I worked as a sound designer at game companies including Retro Studios (owned by Nintendo), Ion Storm (owned by Eidos), and Human Code (acquired by Sapient). While there, I contributed to the critically acclaimed games Metroid Prime 2 (GameCube), Metroid Prime 3 (Wii), Deus Ex 2 (Xbox), and Thief 3 (Xbox).

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